Monthly Archives: July 2012

Starcraft Patch 1.5

Official patch notes here: [link] These changes look pretty stellar for the map editor. It’s good to know that Blizzard has kept some focus on the editor, as it is an extremely important part in the longevity of the game. … Continue reading

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Diablo 3: No-AH Hardcore Mode

There’s not much left for me to do in softcore. I’ve leveled one of each class to 60 and beaten Inferno, twice. I’ve played funny/gimmick builds on my characters like a Melee Meteor Wizard, a Thorns/Life Leech Pet Witch Doctor, … Continue reading

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Diablo 3 Quotes vs Starcraft 1 and Warcraft 3 Quotes

Narrator: We never paid any heed to the ancient prophecies… like fools we clung to the old hatreds… and fought as we had for generations. Until the day the sky rained fire, and a new enemy came upon us. We … Continue reading

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Why Diablo 2’s Skill System Was Overall Better than Diablo 3’s

[From my post on] PROS of D2 Skill System: 1. Much less gear dependence. In Diablo 3, every skill does damage based on your gear. This is a fact. In Diablo 2, you can walk around naked, but your level 20 … Continue reading

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Stats 101: Understanding RNG in Diablo 3

This is from a post I made on the forums regarding RNG. The thread is here: The Simplest Case To begin, consider a coin flip. Assuming the coin is fair, it has a 50% chance to land Heads (H) … Continue reading

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Mathematics: Why The AH Is The Main Problem

I originally posted this article on the US forums, where it has met surprisingly positive responses. I expected to be trolled, but it seems the trolls were on vacation that day. Many people ask, “Why am I not finding … Continue reading

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What I Learned From The Wizard “God Mode” Bug

My “God Mode” Experience In the past 24 hours it became public knowledge among Diablo 3 players how to make the Wizard invulnerable for an unlimited duration, through a combination of Teleport and Archon. I have a level 60 of … Continue reading

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