Category Archives: Classes

Patch 1.0.4

Well, patch 1.0.4 launched earlier today, with many, many changes. Here is a very brief summary: Inferno nerf. Class buffs. New Legendaries. Improved drop rates from white mobs. Paragon levels. Auction House 6-prop search. Co-op easier. Numerous bug fixes. After … Continue reading

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1.0.4 Datamined Changes

Diablofans has datamined numerous changes to come in patch 1.0.4. My prediction holds that a lot of abilities after the patch will still be useless. They did numerous buffs to certain abilities, but did not address core mechanics besides the … Continue reading

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1.0.4 Demon Hunter and Witch Doctor Changes

Demon Hunter info here, Witch Doctor info here. Buffs to Bola Shot and Entangling Shot. No buff yet to Grenades. Buff of Hatred spenders, including Chakram, Cluster Arrow, and Rain of Vengeance. Buff to pet survivability via pet scaling with … Continue reading

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1.0.4 Wizard and Monk Buffs

Wizard info here, and Monk info here. Hydra runes are being buffed to compete with Venom Hydra. Energy Twister is having its proc coefficient reduced. Various other buffs. Meteor and Arcane Torrent are being buffed. Exploding Palm is being significantly … Continue reading

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1.0.4 Barbarian Buffs

Here is the official Blizzard link. Bash and Cleave will be buffed. Hammer of the Ancients, Seismic Slam, and Rend will be buffed. The tornado build will not be nerfed. This is a step in the right direction and indeed … Continue reading

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What I Learned From The Wizard “God Mode” Bug

My “God Mode” Experience In the past 24 hours it became public knowledge among Diablo 3 players how to make the Wizard invulnerable for an unlimited duration, through a combination of Teleport and Archon. I have a level 60 of … Continue reading

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A Game of Optimal, Not Viable

Back during the testing of Diablo 3, Blizzard said they were trying to empower the player with a wide selection of viable builds, rather than forcing them into optimal ones. During a run of Normal mode, it is indeed true … Continue reading

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